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Update Scene3D Node

UI/Elements/Game

Update Scene3D

Update any property of a 3D scene

a2ui_update_scene3dstdLong running
Inputs4
Outputs1
Security exposure10/10
Packagestd

Ratings

Scores range from 0 to 10. Higher values mean more impact, exposure, or operational weight.

No score metadata has been set for this node yet.

Input Pins

4

Execution
exec_in

Scene3D

Struct
element_ref

Reference to the 3D scene element

Scene3dPropsScene3dProps19 fields
widthBoundValuerequired

Represents a value that can be either a literal or a data path binding

variant 1PathBindingvariant

Path binding with optional default value for preview

pathstringrequired
defaultValueanyOf (2)
variant 1PathDefaultvariant

Default value for path bindings - stores the preview value

variant 2nullvariant
variant 2objectvariant
literalStringstringrequired
variant 3objectvariant
literalNumbernumber:doublerequired
format double
variant 4objectvariant
literalBoolbooleanrequired
heightBoundValuerequired

Represents a value that can be either a literal or a data path binding

variant 1PathBindingvariant

Path binding with optional default value for preview

pathstringrequired
defaultValueanyOf (2)
variant 1PathDefaultvariant

Default value for path bindings - stores the preview value

variant 2nullvariant
variant 2objectvariant
literalStringstringrequired
variant 3objectvariant
literalNumbernumber:doublerequired
format double
variant 4objectvariant
literalBoolbooleanrequired
cameraTypeanyOf (2)
variant 1BoundValuevariant

Represents a value that can be either a literal or a data path binding

variant 1PathBindingvariant

Path binding with optional default value for preview

pathstringrequired
defaultValueanyOf (2)
variant 2objectvariant
literalStringstringrequired
variant 3objectvariant
literalNumbernumber:doublerequired
format double
variant 4objectvariant
literalBoolbooleanrequired
variant 2nullvariant
cameraPositionanyOf (2)
variant 1BoundValuevariant

Represents a value that can be either a literal or a data path binding

variant 1PathBindingvariant

Path binding with optional default value for preview

pathstringrequired
defaultValueanyOf (2)
variant 2objectvariant
literalStringstringrequired
variant 3objectvariant
literalNumbernumber:doublerequired
format double
variant 4objectvariant
literalBoolbooleanrequired
variant 2nullvariant
backgroundColoranyOf (2)
variant 1BoundValuevariant

Represents a value that can be either a literal or a data path binding

variant 1PathBindingvariant

Path binding with optional default value for preview

pathstringrequired
defaultValueanyOf (2)
variant 2objectvariant
literalStringstringrequired
variant 3objectvariant
literalNumbernumber:doublerequired
format double
variant 4objectvariant
literalBoolbooleanrequired
variant 2nullvariant
controlModeanyOf (2)
variant 1BoundValuevariant

Represents a value that can be either a literal or a data path binding

variant 1PathBindingvariant

Path binding with optional default value for preview

pathstringrequired
defaultValueanyOf (2)
variant 2objectvariant
literalStringstringrequired
variant 3objectvariant
literalNumbernumber:doublerequired
format double
variant 4objectvariant
literalBoolbooleanrequired
variant 2nullvariant
fixedViewanyOf (2)
variant 1BoundValuevariant

Represents a value that can be either a literal or a data path binding

variant 1PathBindingvariant

Path binding with optional default value for preview

pathstringrequired
defaultValueanyOf (2)
variant 2objectvariant
literalStringstringrequired
variant 3objectvariant
literalNumbernumber:doublerequired
format double
variant 4objectvariant
literalBoolbooleanrequired
variant 2nullvariant
autoRotateSpeedanyOf (2)
variant 1BoundValuevariant

Represents a value that can be either a literal or a data path binding

variant 1PathBindingvariant

Path binding with optional default value for preview

pathstringrequired
defaultValueanyOf (2)
variant 2objectvariant
literalStringstringrequired
variant 3objectvariant
literalNumbernumber:doublerequired
format double
variant 4objectvariant
literalBoolbooleanrequired
variant 2nullvariant
enableControlsanyOf (2)
variant 1BoundValuevariant

Represents a value that can be either a literal or a data path binding

variant 1PathBindingvariant

Path binding with optional default value for preview

pathstringrequired
defaultValueanyOf (2)
variant 2objectvariant
literalStringstringrequired
variant 3objectvariant
literalNumbernumber:doublerequired
format double
variant 4objectvariant
literalBoolbooleanrequired
variant 2nullvariant
enableZoomanyOf (2)
variant 1BoundValuevariant

Represents a value that can be either a literal or a data path binding

variant 1PathBindingvariant

Path binding with optional default value for preview

pathstringrequired
defaultValueanyOf (2)
variant 2objectvariant
literalStringstringrequired
variant 3objectvariant
literalNumbernumber:doublerequired
format double
variant 4objectvariant
literalBoolbooleanrequired
variant 2nullvariant
enablePananyOf (2)
variant 1BoundValuevariant

Represents a value that can be either a literal or a data path binding

variant 1PathBindingvariant

Path binding with optional default value for preview

pathstringrequired
defaultValueanyOf (2)
variant 2objectvariant
literalStringstringrequired
variant 3objectvariant
literalNumbernumber:doublerequired
format double
variant 4objectvariant
literalBoolbooleanrequired
variant 2nullvariant
fovanyOf (2)
variant 1BoundValuevariant

Represents a value that can be either a literal or a data path binding

variant 1PathBindingvariant

Path binding with optional default value for preview

pathstringrequired
defaultValueanyOf (2)
variant 2objectvariant
literalStringstringrequired
variant 3objectvariant
literalNumbernumber:doublerequired
format double
variant 4objectvariant
literalBoolbooleanrequired
variant 2nullvariant
nearanyOf (2)
variant 1BoundValuevariant

Represents a value that can be either a literal or a data path binding

variant 1PathBindingvariant

Path binding with optional default value for preview

pathstringrequired
defaultValueanyOf (2)
variant 2objectvariant
literalStringstringrequired
variant 3objectvariant
literalNumbernumber:doublerequired
format double
variant 4objectvariant
literalBoolbooleanrequired
variant 2nullvariant
faranyOf (2)
variant 1BoundValuevariant

Represents a value that can be either a literal or a data path binding

variant 1PathBindingvariant

Path binding with optional default value for preview

pathstringrequired
defaultValueanyOf (2)
variant 2objectvariant
literalStringstringrequired
variant 3objectvariant
literalNumbernumber:doublerequired
format double
variant 4objectvariant
literalBoolbooleanrequired
variant 2nullvariant
targetanyOf (2)
variant 1BoundValuevariant

Represents a value that can be either a literal or a data path binding

variant 1PathBindingvariant

Path binding with optional default value for preview

pathstringrequired
defaultValueanyOf (2)
variant 2objectvariant
literalStringstringrequired
variant 3objectvariant
literalNumbernumber:doublerequired
format double
variant 4objectvariant
literalBoolbooleanrequired
variant 2nullvariant
ambientLightanyOf (2)
variant 1BoundValuevariant

Represents a value that can be either a literal or a data path binding

variant 1PathBindingvariant

Path binding with optional default value for preview

pathstringrequired
defaultValueanyOf (2)
variant 2objectvariant
literalStringstringrequired
variant 3objectvariant
literalNumbernumber:doublerequired
format double
variant 4objectvariant
literalBoolbooleanrequired
variant 2nullvariant
directionalLightanyOf (2)
variant 1BoundValuevariant

Represents a value that can be either a literal or a data path binding

variant 1PathBindingvariant

Path binding with optional default value for preview

pathstringrequired
defaultValueanyOf (2)
variant 2objectvariant
literalStringstringrequired
variant 3objectvariant
literalNumbernumber:doublerequired
format double
variant 4objectvariant
literalBoolbooleanrequired
variant 2nullvariant
showGridanyOf (2)
variant 1BoundValuevariant

Represents a value that can be either a literal or a data path binding

variant 1PathBindingvariant

Path binding with optional default value for preview

pathstringrequired
defaultValueanyOf (2)
variant 2objectvariant
literalStringstringrequired
variant 3objectvariant
literalNumbernumber:doublerequired
format double
variant 4objectvariant
literalBoolbooleanrequired
variant 2nullvariant
+1 more fields

Property

String
property

Which property to update

Default Camera
CameraBackgroundLightingControls

Camera

Struct
camera

Camera type, position, and target

Scene3dCameraScene3dCamera3 fields
typestring | null

Camera type: "perspective" or "orthographic"

positionanyOf (2)

Camera position in 3D space

variant 1Vec3variant

3D position vector

xnumber:doublerequired
format double
ynumber:doublerequired
format double
znumber:doublerequired
format double
variant 2nullvariant
lookAtanyOf (2)

Point the camera looks at

variant 1Vec3variant

3D position vector

xnumber:doublerequired
format double
ynumber:doublerequired
format double
znumber:doublerequired
format double
variant 2nullvariant

Output Pins

1

Execution
exec_out

Node Info

Internal name
a2ui_update_scene3d
Category
UI/Elements/Game